Monday, February 14, 2011

Commerce in the Online World

Did you know that online commerce will surpass $2 billion this year?  No, not "e-commerce," like using your credit card to buy something. Online commerce as in goods and services produced and provided to our virtual selves: "money" in games. Two Billion Dollars. Spent on Second Life coins, level ups, in-game weapons and tools, even online property.

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